Qt Connect Signal Slot Another Class

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How qt signal and slots works
  1. In contrast to slots, signals may be handled by none, one or many components. There is no guarantee that triggering a signal in C will actually run QML code, unless there’s a handler defined. Properties work both ways: Properties are read- and write-able from both C and QML.
  2. Traditional syntax: SIGNAL and SLOT QtCore.SIGNAL and QtCore.SLOT macros allow Python to interface with Qt signal and slot delivery mechanisms. This is the old way of using signals and slots. The example below uses the well known clicked signal from a QPushButton.The connect method has a non python-friendly syntax.
  3. Qt Jambis's signals and slots mechanism ensures that if you connect a signal to a slot, the slot will be called with the signal's parameters at the right time. All classes that inherit from QSignalEmitter - which is an ancestor of all Qt Jambi classes - or one of its subclasses (e.g., QWidget) can contain signals and slots.

A developer can choose to connect to a signal by creating a function (a 'slot') and calling the connect function to relate the signal to the slot. Qt's signals and slots mechanism does not require classes to have knowledge of each other, which makes it much easier to develop highly reusable classes.

Introduction

Remember old X-Window call-back system? Generally it isn't type safe and flexible. There are many problems with them. Qt offer new event-handling system - signal-slot connections. Imagine alarm clock. When alarm is ringing, signal is sending (emitting). And you're handling it as a slot.

  1. Every QObject class may have as many signals of slots as you want.
  2. You can emit signal only from that class, where signal is.
  3. You can connect signal with another signal (make chains of signals);
  4. Every signal and slot can have unlimited count of connections with other.
  5. ATTENTION! You can't set default value in slot attributes. e.g.void mySlot(int i = 0);

Connection

You can connect signal with this template:QObject::connect ( const QObject * sender, const char * signal, const QObject * receiver, const char * method);You have to wrap const char * signal and const char * method into SIGNAL () and SLOT() macros.

And you also can disconnect signal-slot:QObject::disconnect ( const QObject * sender, const char * signal, const QObject * receiver, const char * method);

Deeper

Widgets emit signals when events occur. For example, a button will emit a 'clicked' signal when it is clicked. A developer can choose to connect to a signal by creating a function (a 'slot') and calling the connect() function to relate the signal to the slot. Qt's signals and slots mechanism does not require classes to have knowledge of each other, which makes it much easier to develop highly reusable classes. Since signals and slots are type-safe, type errors are reported as warnings and do not cause crashes to occur.

For example, if a Quit button's clicked() signal is connected to the application's quit() slot, a user's click on Quit makes the application terminate. In code, this is written as

connect(button, SIGNAL (clicked()), qApp, SLOT (quit()));

Connections can be added or removed at any time during the execution of a Qt application, they can be set up so that they are executed when a signal is emitted or queued for later execution, and they can be made between objects in different threads.

The signals and slots mechanism is implemented in standard C++. The implementation uses the C++ preprocessor and moc, the Meta-Object Compiler, included with Qt. Code generation is performed automatically by Qt's build system. Developers never have to edit or even look at the generated code.

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Introduction

Remember old X-Windows call-back system? Generally it isn't type safe and flexible. There are many problems with them. Qt offers a new event handling system: signal-slot connections. Imagine an alarm clock. When alarm is ringing, a signal is being sent (emit). And you're handling it in a slot.

  • Every QObject class may have as many signals and slots as you want
  • You can emit signals only from within that class, where the signal is located
  • You can connect signal with another signal (make chains of signals);
  • Every signal and slot can have unlimited count of connections with other.
  • ATTENTION! You can't set default value in slot attributes e.g. void mySlot(int i = 0);

Connection

You can connect signal with this template:

QObject::connect (

);

Qt Connect Signal Slot Another Class

You have to wrap const char * signal and const char * method into SIGNAL() and SLOT() macros.

And you also can disconnect signal-slot:

QObject::disconnect (

);

Deeper

Qt Connect Signal Slot

Qt connect signal slot different class

Widgets emit signals when events occur. For example, a button will emit a clicked signal when it is clicked. A developer can choose to connect to a signal by creating a function (a slot) and calling the connect() function to relate the signal to the slot. Qt's signals and slots mechanism does not require classes to have knowledge of each other, which makes it much easier to develop highly reusable classes. Since signals and slots are type-safe, type errors are reported as warnings and do not cause crashes to occur.

For example, if a Quit button's clicked() signal is connected to the application's quit() slot, a user's click on Quit makes the application terminate. In code, this is written as

connect(button, SIGNAL (clicked()), qApp, SLOT (quit()));

Connections can be added or removed at any time during the execution of a Qt application, they can be set up so that they are executed when a signal is emitted or queued for later execution, and they can be made between objects in different threads.

The signals and slots mechanism is implemented in standard C++. The implementation uses the C++ preprocessor and moc, the Meta Object Compiler, included with Qt. Code generation is performed automatically by Qt's build system. Developers never have to edit or even look at the generated code.

C++ Signals And Slots

In addition to handling signals and slots, the Meta Object Compiler supports Qt's translation mechanism, its property system, and its extended runtime type information. It also makes runtime introspection of C++ programs possible in a way that works on all supported platforms.

To make moc compile the meta object classes don't forget to add the Q_OBJECT macro to your class.

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